مقالات پژوهشی اعضای آزمایشگاه بازی‌سازی و واقعیت گسترده

  • 1-Alikhani P, RezaeiZadeh M, Haji Zeinolabedini, M & Vahidi-Asl M. Identifying the impact of Augmented Reality on library services, Library and Information Science Research, 8 (2), (2019): 355-370.

  • 2-Alikhani P, RezaeiZadeh M, & Vahidi-Asl M. The analysis of “Fetch! Lunch Rush” as an Augmented Reality multi-player game in Cooperative learning. Quarterly journal of new thoughts on education, 4 (2017): 39-61.

  • 3-Alikhani P, RezaeiZadeh M, & Vahidi-Asl, Karimi-Moghadam N. Learning atmospheric phenomena through AR-BlueSky Augmented Reality app with an emphasis on increasing interaction, 3th International Conference on Computer Games; Challenges and Opportunities, Isfahan, 2016.

  • 4-Amiri-Chimeh S, Haghighi H, Vahidi-Asl M, Setayesh-Ghajar K, & Gholami-Ghavamabad F. Rings: A Game with a Purpose for Test Data Generation. Interacting with Computers 30, no. 1 (2017): 1-30.

  • 5-Amiri-Chimeh S, Haghighi H, Vahidi-Asl M. Generating game map layouts for formally specified nonlinear narratives. 7th International Conference on Computer Games; Challenges and Opportunities, Isfahan, 2022.

  • 6-Akhlaghi E, Vahidi-Asl M, AghaZadeh-Par F. Remote conference experience using virtual reality. 7th International Conference on Computer Games; Challenges and Opportunities, Isfahan, 2022.

  • 7-Davari F, Vahidi-Asl M, Alikhani P, & RezaeiZadeh M. Measuring the impact of Virtual Reality on a serious game for improving oral presentation skill, Technology of Education Journal, 2020.

  • 8-GhaysiPour P, Vahidi-Asl M. An approach to assess stress symptoms using sensor and computer game data. 6th International Conference on Computer Games; Challenges and Opportunities, Isfahan, 2021.

  • 9-Moosavi Sh, Haghighi H, Sahabi H, Vatanzade F, Vahidi Asl M. Greenify: a game with the purpose of test data generation for unit testing. In International Conference on Fundamentals of Software Engineering, pp. 77-92. Springer, Cham, 2019.

  • 10-Moosavi Isfahani Sh, Abhari B, Alikhani, P, Vahidi Asal M. Gamefault: a gamify approach to software debugging, 3th International Conference on Computer Games; Challenges and Opportunities, Isfahan, 2016.

  • 11-Satvati Razavi K, Vahidi-Asl M. Looking at intergenerational game design through lens of game genres. 6th International Conference on Computer Games; Challenges and Opportunities. Isfahan, 2021.

  • 12-Taghizadeh F, Seifollahi Sh, Vahidi-Asl M. Designing and developing a purposeful game to identify program invariants. 7th International Conference on Computer Games; Challenges and Opportunities, Isfahan, 2022.

  • 13-Vahidi-Asl M, AghaZadeh-Par F, Alikhani P. Identifying the Challenges of Implementation of Gamification in .Organizational Instruction. Journal of Iranian cultural research 11, no 41 (2018): 121-149.
اطلاعات تماس:
آزمایشگاه بازی‌سازی و واقعیت گسترده
محصولات
فعالیت‌های اعضای دانشجویی آزمایشگاه
اطلاعات تماس:
29904180
mo_vahidi@sbu.ac.ir